C++智能指针

这玩意儿好像不是那么难,但是感觉线程不是那么安全,多个线程在拿某一个时可能加的数不够,只能加锁处理了,参考了一些别人的代码,但是大多数都是自己写的,如果有什么严重的错误可以联系我,正好我学习一下,QQ2971415531。

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#include<iostream>
using namespace std;
template<typename T>
class sharedptr {
private:
T* data_ptr;
int* count;
public:
friend class sharedptr;
//默认
sharedptr():data_ptr(nullptr), count(new int) {};
sharedptr(T* data):data_ptr(data),count(new int) {
*count = 1;
}
//拷贝
sharedptr(const sharedptr& other) {
data_ptr = other.data_ptr;
count = other.count;
++(*count);
}
//赋值
sharedptr& operator=(const sharedptr& other) {
data_ptr = other.data_ptr;
count = other.count;
++(*count);
return *this;
}
//移动
sharedptr(sharedptr&& other) {
data_ptr = other.data_ptr;
count = other.count;
other.data_ptr = nullptr;
other.count = nullptr;
}
int get_num() {
if (count) {
return *count;
}
else {
cout << "这玩意儿已经没了" << endl;
return -1;
}
}
T& operator*() {
return *data_ptr;
}
T* operator->(){
return data_ptr;
}
~sharedptr(){
if (count && data_ptr) {
(*count)--;
if (*count == 0 && data_ptr) {
cout << "西沟了" << endl;
delete data_ptr;
delete count;
}
}
//(*count)--;
//if (*count == 0 && data_ptr) {
// cout << "西沟了" << endl;
// delete data_ptr;
// delete count;
//}
}
};
int main() {
int* a = new int(5);
sharedptr<int> ptr(a);
sharedptr<int> ptr2(move(ptr));
cout << ptr.get_num() << endl;
}

顺便把迭代器也写了得了

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template<typename T>
class Node {
public:
Node(){};
Node(T n) :data(n),next(nullptr) {};
T data;
Node* next;
};

template<typename T>
class List {
public:
List():length(0),node(nullptr) {};
T length;
Node<T>* node;
class Iterator {
public:
Node<T>* current;
Iterator(Node<T>* start) : current(start) {}
Iterator& operator++() {
current = current->next;
return *this;
}
Iterator& operator++(T) {
current = current->next;
return *this;
}
//bool operator!=(Iterator& it) {
// return current != it.current;
//}
bool operator!=(const Iterator& it) {
return current != it.current;
}
T operator*() {
return current->data;
}
};
Iterator begin() {
return Iterator(node);
}
Iterator end() {
return Iterator(nullptr);
}
void push(T input) {
Node<T>* temp = new Node<T>(input);
if (node == nullptr) {
node = temp;
}
else {
Node<T>* lll = node;
while(lll->next)lll = lll->next;
lll->next = temp;
}
length++;
}
};
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